Nick Ervinck
(Roeselare,
1981 )
Nick Ervinck's work floats on a constant interplay between the virtual and physical worlds, between innovation and tradition, technology and artisanal creation. The Lego bricks and “god games” of his youth fueled Ervinck's fascination with the artist's creative ability. He borrows images, shapes and textures from the history of art, architecture and design, from nature or from the human body, to analyze, manipulate and mutate them with 3D software. The new organic forms thus created are then worked out with a 3D printer or manually in modern materials. In this way, Ervinck constructs a diverse oeuvre of sculptures in polyester, 3D objects, animations, drawings and architectural interventions. With his organic visual language - reminiscent of Henry Moore and Tony Cragg, among others - and with contemporary means, Ervinck writes a new chapter in the history of classical sculpture and, in the process, also reformulates the relationship of autonomous sculpture to its environment.